Exploring 2d Dynamic Shadows With Multiple Light Sources

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  • sorry for the jerky video. On my pc it run's with more than 60fps. Made on XNA with the starLiGHT.Engine. Normal mapped, high ...
  • gamedev #unity #coding #english Please feel free to write your opinions and ideas for improvement in the comment section!
  • Sorry for the jerky video. It is caused by the screen capturing proggy. On my pc it run's with more than 60fps. Made on XNA with ...
  • Based on my deferred shading example this new example adds
  • Final project for Real-time Rendering. This scene has

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