Understanding Libgdx Keyframed Model With Multiple Moving Lights

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  • A
  • Just a quick demonstration of my Platformer game. I'll share more videos as I add more features to the game. I added
  • Smooth
  • Spine has been used to display the spirite based animation. Instead of creating the standard spritesheets I've used the spine to ...
  • Here is a test project using

Detailed Analysis of Libgdx Keyframed Model With Multiple Moving Lights

Testing Testing out using Blender 3d as a terrain/level editor. Looks promising so far. Simple tiled map using

Just setting basic demo. Source code can be found here http://code.google.com/p/gles20prelightpass/

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