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  • Controls are smooth. Physic are amazing. And Graphics are also very nice. #java #
  • Hey everyone. Haven't really done much this week. Busy again. In this DevLog I talk a bit about optimization and what else can be ...
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This is a pretty simple update, but it's a pretty necessary one. This video demonstrates This is a simple demonstration of the attack range calculations along with the bare-bones battle system that I've added since last ... This is a little demo of a *VERY EARLY* build of the Time has come to add a basic progression (increase in enemy lives / levels). Let's get to it! Sorry for the echo after 12th minute.

Particle test!!!

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