Exploring Retro Voxel Engine Code Review
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- So, this is my first experiment with saving and loading data. Here you can see that I have a region file that was saved after the ...
- I got normal maps and specular working with RGB light sources. Please note right now the scene is using one normal map for all ...
- Check out on github: https://github.com/Divine-Star-Software/DivineVoxelEngine Join the discord: https://discord.gg/98xEVU7TKn ...
- The first 1000 people to use the link will get a free trial of Skillshare Premium Membership: https://skl.sh/thecherno11201 Patreon ...
- Made many changes to the
In-Depth Information on Retro Voxel Engine Code Review
The first 1000 people to use this link will get a 1 month free trial of Skillshare: https://skl.sh/thecherno08211 Patreon ... References: How Ray Tracing Works https://www.youtube.com/watch?v=gsZiJeaMO48 Ray Marching ... This is my first test of using Babylon.Js new feature called a material plugin. With that I can do a lot of cool things like shadows as ... Been having a lot of fun experimenting with 3d Perlin noise. Here is the latest test I made.
Made a new system to auto update lights on
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