Exploring Volume Shear Warp In Cpu Vs Ray Casting In Gpu

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  • Used c++ and GLSL to perform
  • Direct Multifield Volume Ray Casting of Fiber Surfaces
  • Ray tracing
  • Volume Ray Casting MIP mode in GPU interaction
  • Equivalent to a 50 minute university lecture on

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Volume Shear-Warp in CPU vs Ray Casting in GPU Author: Sergi Garcia Trancoso. Contact: sergigarciatrancoso@gmail.com. http://www.ii.uib.no/vis/team/bruckner/publication/Grimm-2004-MEA Sören Grimm, Stefan Bruckner, Armin Kanitsar, Meister ... The average

http://www.ii.uib.no/vis/team/bruckner/publication/Grimm-2004-MEA Sören Grimm, Stefan Bruckner, Armin Kanitsar, Meister ...

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