Understanding Webgl2 Particles Using Transform Feedback

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  • About a quarter million 3D-
  • A small project of my own, a PBR engine made in javascript
  • Credit: https://toji.github.io/webgpu-clustered-shading/
  • This talk discusses methods for viewing dense three dimensional volume data in Jupyter and in other web contexts. It describes ...
  • Experimenting

Detailed Analysis of Webgl2 Particles Using Transform Feedback

Two million Brief Summary The A presentation to the Jupyter Conference JupyterCon2020 (in lower resolution, thanks youtube). The

Extracting iso-surfaces from a scalar field defined in terms shader code, and

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